Fritz, yo, what is up with the clowns these days?
They still come out and say “HI” at the club every now and then- my tactics are really still the same since nothing has changed in the game- as for 6th edition who can say. I am a bit optimistic that harlequins won’t be changing with a new codex just because of how GW locked them in with DE- and I’m fine with that since I know what they can do in the here and now.
Cheaper rangers/pathfinders, maybe some webway deployment, and psyker warlock wraithlords are a different story- a new codex can’t get here fast enough!
The only slight change I’ve made, and it is very situational is the inclusion or two guardian squads for two more scoring troops. This only happens in specific tournaments or events that favor the min/max of cheap troops and vehicles for Space Marines and Imperial Guard- events where five objectives are always present in all the mission favoring that one style of play.
In my straight up harlie list there are no guardians since they break how the list works- everything is hard to kill or impossible to spam shoot at range except the guardians- so they just get blasted off the table- that in a nutshell is why they don’t really work.
But when I have to have them, usually they just go into reserve and hopefully come on mid to late game and go to ground on objectives, etc. I prefer storm guardians with two fusion guns just to maybe pop an incoming vehicle trying to objective push me, no points for warlocks with everything else I need…
So in events where you need a minimum of six troops to just try and compete, having four scoring troops for the harlequins still keeps me in the game, but other than that, it is still the rangers/pathfinders and the plan behind the list that drives the army.
That said, I can’t wait for the changes in 6th to open up new opportunities for the clowns!

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