Battle Missions Kill Team Analysis: Part II



 
Skirmish style 40K can be fun also, a nice break from the larger more time involved game- also a lot less $$$ to start a new army, and you are still playing “40K”. I’d love to see GW take 40K in a smaller skirmish direction with some mission support, but sadly it will probably never happen due to the Mordheim/Necromunda syndrome- there is no money to be made in selling game systems where you only need a dozen or so models vs. the current state of mainstream 40K where you potentially need hundreds to play. Fortunately for us there are many ways to play and enjoy the game.

So I’ve been “Kill Teaming” with all my armies and out of all of them Grey Knights are the most potent due to their superior troop choice- the humble power armored Grey Knights.



Armor saves are important in Kill Team and for the most part if your table has the proper terrain it is easy to get a 4+ cover save. This makes single shot high powered weapons like las cannons not as effective over above average strength multi-shot weapons like heavy bolters and psycannons which really shine. That said, a 3+ armor save is a big deal- more so when every loss counts- ‘Knights have this.

Next up is the storm bolter that they come with stock- two shots 24” range and hitting on a 3+- deadly in the game of shooting which is Kill Team. Finally add a halberd and you are rocking in the assault going first and taking away any armor save.

Not that Grey Knights are an auto-win in Kill Team but you are going to have to really work to beat them.

Vanilla Space Marines are kind if in the middle- they have that 3+ armor save, can get some good bodies down on the table- a full tactical squad on average along with a special and heavy weapon.

So much in Kill Team is building pressure, moving your models up into position for a decisive firefight.

Missions…

After playing a few games where you just kill each other you start to really look for something else and I’ve found a mix of cityfight and 4th edition missions to be fun to play with a few small tweaks- I’ll be posting them soon for you guys to try out.

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