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My List Of Tyranid Lists

So let’s do a quick roundup of the various Tyranid lists that I have run with the current codex, and then you guys add your own lists and thoughts…

Null Deployment

The most common list that I run- a solid core black of units coming right at you to keep you in place, as my other elements outflank and enter via deepstrike pods or placement. The only list where Swarmlord really makes an appearance- he can last quite a bit with guard and a unit of rippers in front for cover saves. The ability to re-roll outflanks is a huge help since the list relies on the randomness of your arrival.


Spore Pods

The most fun to play of all my lists, but the least competitive since a lot of cost is going into pods which bleed kill points, and with everything in reserve who knows what will come in even with the bonus from hive commander. Everything deepstikes or outflanks! Tyrant has wings but no guard so he usually goes down pretty quick, two carnifexes in a pod with dakka and bio-plasma, lictors, stealers, and a pod or two of 20 gaunts just as fodder.



Super Rippers

Needed a use for the Parasite. Take him and three units of jacked sky slashers, 3-4 stealer units, and then regular rippers if you have the points. Was kind of fun to play, but to do it seriously I needed a ton of rippers, which just wasn’t going to happen. What I took away from the list in terms of gameplay was that the Parasite and a large jacked ripper group make a nice stealth deathstar unit- furious charge, poison, and shooty, topped off by the Parasite.


Bigzilla

Up till this point all my Tyranid lists had lots of bugs, and in the tournaments that I played in, my back and arms were paralyzed the next day from leaning over and pushing around so many space buggies. I wanted something with minimal models, yet still fun, and maybe stood a chance of winning.

The first bigzilla list was three tyrannofexes and two hive tyrants with two guard, and then the rest fill out with small stealer groups who only go for objectives and go to ground in terrain. Your five MCs march forward and shoot, shoot, shoot, and then maybe assault and die along the way so stealers can accomplish objectives. Needed to keep in mind that the stealers in this list run as small commando groups and not as shock troops as they are normally run.

Fritzilla

Bigzilla lead to my Fritzilla list- if three tervigons are good, five must be better along with some trygons mixed into the formula. Actually very effective and I did very well with the list, but the ultimate hurdle of it was A- having 150 gaunt models to potentially spawn, B- placing dozens of models down only to pull them off, and replace, etc. gets real tiring after a while. The gaunts were my “ammo” that I launched at my opponent each turn- when all five were spawning turn after turn it was quite the sight to behold on the table, with lots of evil mad scientist laughter around!











H-Gaunt Horde

A twist on the null deployment list we discussed a few days back- three groups of y-stealers backed by lots of jacked h-gaunts…

Ok, time for your lists…

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