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Eldar Kill Team



Aspect warriors get a new lease on life in Kill Team games, a much welcomed break from all the Fire Dragons in Wave Serpents you see when Eldar usually appear on the table. Ironically this kill team plays like the clip from DOW with the rangers providing support for the Banshees who seek to close. Double irony that they are facing off against a kill team sized marine force, minus the dread, but marines could bring a dread to a KT mission…






So in the list we have five Rangers and five Banshees with one of them being upgraded to an Exarch with a triskele. The Exarch gets FNP, one of the Rangers relentless, and the other is up in the air really. So here is the plan…


Two or three static rangers go up into terrain as high as they can to draw long range LOS on the opponent. The other 2-3 and the one with relentless go on the ground, again trying to draw LOS. We have the 36” and we are going to be using it.


Banshees run forward, trying to hide and block LOS terrain as much as possible. The Ranger with relentless moves with them to provide mobile long range support. The Exarch takes the lead not only to throw the triskele, but to expose enemy models to take shots at her so the rest of the girls can then assault. T3 sucks, a 4+ save is meh, so basically it comes down to the 50/50 shot of FNP. With the banshees you have to creep up and hug terrain, and then pounce, and try as you can to get the Rangers into position so if you at least kill one with the Banshee charge and then get killed with the return fire you can then open up with the Rangers from range. Normally assault based models get hurt in kill team since you are almost always assaulting through cover, but with the banshee mask you can laugh that off, and even at S3 power weapons are sweet.

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