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Tyranids Vs. Necrons



Tyranids vs. Necrons last night at the club, and I can’t remember the last time I faced Necrons with any of my armies….vs. Bishop at Games Day 2009 for our annual yearly game? Got to try out a few more things, mainly three tervigons and poison/furious charge gaunts, which under certain conditions are sweet- like charging a C’Tan locked in the assault so he can’t pull out of combat- Nighbringer was proxied for the Deceiver. Also has me revisiting my venomthropes in certain situations- sometimes you have to move out of that 6” 5+ cover range and can FNP thrown by tervigons make up for this?



Observations?

Well, not counting the twenty gaunts I started with I spawned 133 over the game- I’m going to be keeping track of my spawns for my loyal readers, of course this was better than average, and I need to still get my gaunt reserves up.

The Deceiver still has his place, I convinced, but he needs to win on the charge. Charging my tervigon Mr. Crabs put the hurt on, but I held and then spawned lots of poisoned gaunts and charged killing the C’Tan. Funny point in the game- Mr. Crabs then casts FNP and dies to a perils of the warp!



MVP of the night? The monolith hands down. Center of the table surrounded by objectives, flux arc hitting half a dozen units, pulling off gaunts as fast as I could put them back on the table.

I’m also convinced 100% never pay for gaunts and they are utter fodder- just make sure you have the tervigons to keep the fodder up. In my 2K list which is still a WIP I’m debating another tervigon vs. more genestealers. With my gaunts I was assaulting Necrons in cover knowing I would still get wiped, but with the elite (read overpriced) nature of Necrons even killing one or two was worth sacrificing a brood of gaunts.

Other then my hive guard I had nothing to scratch the monolith which did escape my notice at first. No 2d6 monster pen. So all I could do was glance and hope for an immobilization with the hive guard which was fine- what else were they going to shoot at? Heavy destroyers in the back were too far away to get anyway.

So now as mentioned how can I beef things up to 2K for more and more tournaments that like to play at this level without just throwing models down on the table for the sake of filling points? I’ve got my heavy support slots maxed.

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