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Tyranids Vs. Daemons Battle Report


My list is locked and loaded, refined, and built, so now it is all about playing the different armies and builds I might encounter at a tournament so I can further tweak my tactics as needed- think a game plan for the game plan.

Did I mention that I’ll be brining Tyranids for the upcoming spring/summer tournament seasons? Grey Knights will happen in the fall/winter since I need development time to build a list, model\paint, and then put it thought the paces. Plus, with Tyranids now being the gimps of 5th edition it gives me something to prove and use as an advantage.

Also, at this point, losses are more valuable to me then a win. A win on the table means everything worked as it should, a loss means something needs to be fixed tactically or refined, so figure it out and make sure it doesn’t happen again…

This week at the club I got in a game vs. Daemons with kill points as the mission, which suck balls for Tyranids. Maybe daemons also? Game ended in a draw, which was 100% my fault, should have been a win, I won’t say easy, but I set myself up for failure as soon as I deployed. How and why?

I’ll share that in a moment, as first I have to remind myself of my own advice, advice I give to you guys and gals here on the blog.

When playing a “new” army or an army vs. another army for the first time, you have to bypass that gaming function in your mind that says, oh, I’m playing vs. X then I need to do this since that is what I did last time. Well last time I played vs. daemons ,and most of my daemon battles have been with my Eldar harlequins. Tyranids are not Harlequins, but I was on auto-pilot, forgetting I needed to step back and ask those questions from the beginning, fresh for Tyranids. What works with most armies doesn’t work for some armies…

So here is what I did. Dawn of war, deployed my tervigons and the parasite (Note: The parasite was in my list for a few games to try some stuff out, in the end, sadly he is out despite the fun and amusing spawn rules, and the fact I have forty ripper bases!) as far out as I could. Turn one my stuff walks on, tervigons poop gaunts, parasite joins one group and the spread out.

What is my SOP with daemons? For Harlequins? Spread out, cover the entire table as best I can, and then pounce on whatever comes in. Kill everything on the first drop and then clean up as the rest comes in.

Tried the same with my Tyranids, ran around with my MC’s punching daemons, but the three prince dudes and Fateweaver took a huge toll in kill points, although I did get to send Fateweaver back to the warp with a LD check of 12! Huzzah!

What should I have done?

Crystal clear after the game in that I was slapping my head.

Infiltrate my genestealer brood about center, so when the single soul grinder dropped I can assault and at least blow off its weapons in the assault- mainly neutralize the template. Then with the rest of my Tyranids, hang out castled up in a corner and wait.

Let the daemons assault me from cover and with my venomthropes providing it with the 6" dangerous terrain also. No attack for charging, dangerous terrain tests, and then dropping them to I 1 which would have helped on the blood crushers and khorne princes etc.

I should have seen this at the start of the game, taking that step back and sticking to my overall synergy plan, but then asking- what is nerfed in the daemon codex that I can exploit. Won’t make that mistake again next time with any army…

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