This past President’s Day marked another full day of gaming at the club with a giant 10,000 point Apocalypse battle along with smaller pickup games throughout the day., ending with the next campaign round in the evening.
Appointed as Warmaster for the Chaos forces we fielded 2500 points of World Eaters, Emperor’s Children, Iron Warriors with Abaddon the Despoiler, and Death Guard with Typus under the personal command of yours truly.
The followers of the false emperor fielded numerous land raiders, vindicators, whirlwinds, and tactical marines including a dozen or so drop pods and 5 squads of Death Company Blood Angels all under the command of Marenus Calgar.
Terrain setup was a ruined city on one side and scattered ruins in an open plain on the other divided by a river. Two objectives were placed in both the city and plains, with two more on the bridges and we selected the open plains. Meeting with the other guys on my side (who I anointed my chosen) we put together a pretty solid plan.
Being objective based I wanted to bid high enough to get last turn figuring we could weather a first round of shooting if we deployed in cover and as hidden as possible. Tactically the Death Guard would use their T 5 and feel no pain to dig in and hold the two objectives on our side of the board. Iron Warriors would provide long range fire into the city to soften up the lackey marines and then push for the two objectives on the bridge. Emperor’s Children would deep strike their terminator heavy force into the city to make a play for an objective in there and keep the marines in the city busy from pushing for the bridge objectives before using a strategic redeploy to pull out. Finally the World Eaters would do what they do best and flank march into the city and cause as much carnage as possible. With fifty Death Company on the board I knew that whatever they hit and charged would be rended to oblivion so I wanted to keep them in the city and away from the advancing Iron Warriors heading to the bridge even if that meant sacrificing all the Emperor’s Children and World Eaters. Before starting the game I made it known to my chosen:
“I Warmaster Fritz offer an entire star system to the chosen who brings me Marenus Calgar’s head and the gauntlets of Ultramar!”
With the loyalist space marines taking first turn they advanced onto the bridge on the right side of the board with a line breaker formation of vindicators backed by a land raider and Death Company trailing behind. Vindicator and devastator fire destroyed two Iron Warrior rhinos a dreadnought and a land raider hitting us really hard first turn and allowing the loyalists to spear head onto the bridge. With most of their forces hidden in the city we concentrated out obliterator, vindicator, and defiler fire on the line breaker vindicators only managing to stun two of them! Multiple shots fired and not one kill! One of my chosen remarked that perhaps Tzeentch was angered at not being included in this black crusade and as a result was influencing our dice rolls.
Turn two had the first half of the loyalist reserves coming in with drop pods that attempted to land near the objectives on our side of the board. With the disruptor beacon asset I chose half made it to their target and the other half I had land right next to my entrenched Death Guard just outside a ruined fortress that they held- twenty space marines vs. fifty Death Guard would be no match! Unfortunately the other sides orbital bombardment came in and they dropped it on my Death Guard and rolled beyond well taking out twenty of Nurgle’s finest taking it down to thirty Death Guard vs. twenty. Opposite the Death Guard two more drop pods came in next the Iron Warriors as they got out and fired plasma guns, melta guns, and bolters decimating the ranks of the Iron Warriors. Moving into our turn two things were looking grim for our black crusade. Almost half our forces were destroyed with the World Eaters and Emperor’s Children yet to come in, we currently only controlled one objective held by my Death Guard, and the loyalist marines were all over our deployment zone and not a single chaos space marine had even entered the city yet to spill blood. A bit demoralized my chosen began to question if the dark gods even favored me and I quickly crushed any dissention in the ranks by threatening to turn anyone who questions the warmaster’s vision into a chaos spawn! There was no playing defensively now as we shifted to an all out attack.
Forty Emperor’s Children terminators deep struck into the city all making it past the loyalist jammer beacon, five World Eater squads flank marched crashing into the city streets followed by Abbadon himself leading a squad of Iron Warrior terminators materialized into the city calling out Calgar to a personal battle. Typhus and his terminator champions also teleported into the city but were disrupted an redeployed to that far corner of our deployment zone effectively taking him out of the game with nothing to shoot/assault or reach by footslogging.
On our deployment zone the Death Guard opened fire with bolters, plasma guns, and melta guns wiping the twenty drop pod marines from the field as defilers and obliterators surged forward blasting the Death Company and vindicators on the bridge breaking and stalling their advance to only one vindicator and a hand full of Death Guard.
“Let the Galaxy Burn!” echoed through the streets and combi bolter and reaper auto cannon fire filled the air.
Now put on the defensive the loyalist started turn three with the rest of their forces coming in. Four more drop pods attempted to strike into the plains and objectives on the bridges effectively cutting off the Chaos advance, but were ALL disrupted by our jamming beacon allowing us to redeploy them on the far side of the city effectively taking them out of the game.
Trying to regain their momentum in the plains the remaining vindicator fired to no effect as the remaining Death Company surged ahead throwing a vortex grenade taking out a Death Guard obliterator before charging into the assault led by Chaplain Lemartes himself.
Inside the city squads of Death Company decended on the ‘Children terminators supported by devestator squads splitting fire on the ‘Children and World Eaters while a lone Ultramarine Land Raider broke ranks making its way to Abbadon. The dice rolling was fierce and the losses for Chaos were staggering beyond belief- all forty EC terminators were lost and a little more then half of the World Eaters leaving only Abbadon and his chosen terminators. A crushing loss but it had worked perfectly in drawing the loyalists away from the objectives on the bridge as their forces were now to far away to reach them by the end of the game.
Moving into our turn four I ordered to continue pushing forward to the bridges with the Iron Warriors supported by Death Guard since our rear was now secure as a lone Death Guard obliterator assaulted Lemartes felling him with a single power fist blow. With the second half of the World Eaters coming in they poured into the city to continue the carnage.
Moving into the last turn of the game (5) since time was running out the loyalists made a final push with their land speeders and a lone land raider to secure the objectives on the bridge capturing both of them while holding the two objectives in the city as the lone land raider next to Abbadon surged forward dropping its assault ramp as Marenus Calgar and his terminators disembarked to shoot and assault Abbadon and his chosen. A battle of epic consequences Calgar went down faster then a space marine neophyte failing to score a single wound on the Despoiler!
“Hail Abbadon!”
With our final turn Chaos continued the push blasting the loyalist land raider holding one of the bridge objectives while being just short of the other while the remaining World Eaters in the city ran wild to little effect ending the game with three objectives held by Chaos and three by the loyalists for a tie.
Appointed as Warmaster for the Chaos forces we fielded 2500 points of World Eaters, Emperor’s Children, Iron Warriors with Abaddon the Despoiler, and Death Guard with Typus under the personal command of yours truly.
The followers of the false emperor fielded numerous land raiders, vindicators, whirlwinds, and tactical marines including a dozen or so drop pods and 5 squads of Death Company Blood Angels all under the command of Marenus Calgar.
Terrain setup was a ruined city on one side and scattered ruins in an open plain on the other divided by a river. Two objectives were placed in both the city and plains, with two more on the bridges and we selected the open plains. Meeting with the other guys on my side (who I anointed my chosen) we put together a pretty solid plan.
Being objective based I wanted to bid high enough to get last turn figuring we could weather a first round of shooting if we deployed in cover and as hidden as possible. Tactically the Death Guard would use their T 5 and feel no pain to dig in and hold the two objectives on our side of the board. Iron Warriors would provide long range fire into the city to soften up the lackey marines and then push for the two objectives on the bridge. Emperor’s Children would deep strike their terminator heavy force into the city to make a play for an objective in there and keep the marines in the city busy from pushing for the bridge objectives before using a strategic redeploy to pull out. Finally the World Eaters would do what they do best and flank march into the city and cause as much carnage as possible. With fifty Death Company on the board I knew that whatever they hit and charged would be rended to oblivion so I wanted to keep them in the city and away from the advancing Iron Warriors heading to the bridge even if that meant sacrificing all the Emperor’s Children and World Eaters. Before starting the game I made it known to my chosen:
“I Warmaster Fritz offer an entire star system to the chosen who brings me Marenus Calgar’s head and the gauntlets of Ultramar!”
With the loyalist space marines taking first turn they advanced onto the bridge on the right side of the board with a line breaker formation of vindicators backed by a land raider and Death Company trailing behind. Vindicator and devastator fire destroyed two Iron Warrior rhinos a dreadnought and a land raider hitting us really hard first turn and allowing the loyalists to spear head onto the bridge. With most of their forces hidden in the city we concentrated out obliterator, vindicator, and defiler fire on the line breaker vindicators only managing to stun two of them! Multiple shots fired and not one kill! One of my chosen remarked that perhaps Tzeentch was angered at not being included in this black crusade and as a result was influencing our dice rolls.
Turn two had the first half of the loyalist reserves coming in with drop pods that attempted to land near the objectives on our side of the board. With the disruptor beacon asset I chose half made it to their target and the other half I had land right next to my entrenched Death Guard just outside a ruined fortress that they held- twenty space marines vs. fifty Death Guard would be no match! Unfortunately the other sides orbital bombardment came in and they dropped it on my Death Guard and rolled beyond well taking out twenty of Nurgle’s finest taking it down to thirty Death Guard vs. twenty. Opposite the Death Guard two more drop pods came in next the Iron Warriors as they got out and fired plasma guns, melta guns, and bolters decimating the ranks of the Iron Warriors. Moving into our turn two things were looking grim for our black crusade. Almost half our forces were destroyed with the World Eaters and Emperor’s Children yet to come in, we currently only controlled one objective held by my Death Guard, and the loyalist marines were all over our deployment zone and not a single chaos space marine had even entered the city yet to spill blood. A bit demoralized my chosen began to question if the dark gods even favored me and I quickly crushed any dissention in the ranks by threatening to turn anyone who questions the warmaster’s vision into a chaos spawn! There was no playing defensively now as we shifted to an all out attack.
Forty Emperor’s Children terminators deep struck into the city all making it past the loyalist jammer beacon, five World Eater squads flank marched crashing into the city streets followed by Abbadon himself leading a squad of Iron Warrior terminators materialized into the city calling out Calgar to a personal battle. Typhus and his terminator champions also teleported into the city but were disrupted an redeployed to that far corner of our deployment zone effectively taking him out of the game with nothing to shoot/assault or reach by footslogging.
On our deployment zone the Death Guard opened fire with bolters, plasma guns, and melta guns wiping the twenty drop pod marines from the field as defilers and obliterators surged forward blasting the Death Company and vindicators on the bridge breaking and stalling their advance to only one vindicator and a hand full of Death Guard.
“Let the Galaxy Burn!” echoed through the streets and combi bolter and reaper auto cannon fire filled the air.
Now put on the defensive the loyalist started turn three with the rest of their forces coming in. Four more drop pods attempted to strike into the plains and objectives on the bridges effectively cutting off the Chaos advance, but were ALL disrupted by our jamming beacon allowing us to redeploy them on the far side of the city effectively taking them out of the game.
Trying to regain their momentum in the plains the remaining vindicator fired to no effect as the remaining Death Company surged ahead throwing a vortex grenade taking out a Death Guard obliterator before charging into the assault led by Chaplain Lemartes himself.
Inside the city squads of Death Company decended on the ‘Children terminators supported by devestator squads splitting fire on the ‘Children and World Eaters while a lone Ultramarine Land Raider broke ranks making its way to Abbadon. The dice rolling was fierce and the losses for Chaos were staggering beyond belief- all forty EC terminators were lost and a little more then half of the World Eaters leaving only Abbadon and his chosen terminators. A crushing loss but it had worked perfectly in drawing the loyalists away from the objectives on the bridge as their forces were now to far away to reach them by the end of the game.
Moving into our turn four I ordered to continue pushing forward to the bridges with the Iron Warriors supported by Death Guard since our rear was now secure as a lone Death Guard obliterator assaulted Lemartes felling him with a single power fist blow. With the second half of the World Eaters coming in they poured into the city to continue the carnage.
Moving into the last turn of the game (5) since time was running out the loyalists made a final push with their land speeders and a lone land raider to secure the objectives on the bridge capturing both of them while holding the two objectives in the city as the lone land raider next to Abbadon surged forward dropping its assault ramp as Marenus Calgar and his terminators disembarked to shoot and assault Abbadon and his chosen. A battle of epic consequences Calgar went down faster then a space marine neophyte failing to score a single wound on the Despoiler!
“Hail Abbadon!”
With our final turn Chaos continued the push blasting the loyalist land raider holding one of the bridge objectives while being just short of the other while the remaining World Eaters in the city ran wild to little effect ending the game with three objectives held by Chaos and three by the loyalists for a tie.





2 comments:
Wow,
what a great battle report fritz. It was an amazing day. The fighting was fierce and the blood flowed !
Cant wait for another game.
-zed
Ed, it was a great battle, I am surprised we could even tie given all the losses Chaos took in the first turn. Thanks again for making and letting us use the terrain. Next Apoc. game "good" vs. "evil" so I can get my Eldar in it?
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